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Artificial Intelligence for Computer Games: An Introduction by John David Funge - 2004-07-29

by John David Funge

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Artificial Intelligence for Computer Games: An Introduction by John David Funge - 2004-07-29
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Artificial Intelligence for Computer Games: An Introduction

by John David Funge

  • Used
  • Hardcover
A K Peters/CRC Press, 2004-07-29. Hardcover. Used: Good.
  • Bookseller Ergodebooks US (US)
  • Format/Binding Hardcover
  • Book Condition Used: Good
  • Quantity Available 1
  • Binding Hardcover
  • ISBN 10 1568812086
  • ISBN 13 9781568812083
  • Publisher A K Peters/CRC Press
  • Date Published 2004-07-29

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Artificial Intelligence for Computer Games : An Introduction
Stock Photo: Cover May Be Different

Artificial Intelligence for Computer Games : An Introduction

by Funge, John David

  • Used
Condition
Used - Very Good
ISBN 10 / ISBN 13
9781568812083 / 1568812086
Quantity Available
1
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Reno, Nevada, United States
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Taylor & Francis Group. Used - Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
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Artificial Intelligence for Computer Games : An Introduction

Artificial Intelligence for Computer Games : An Introduction

by John David Funge

  • Used
  • good
  • Hardcover
Condition
Used - Good
Binding
Hardcover
ISBN 10 / ISBN 13
9781568812083 / 1568812086
Quantity Available
1
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Seattle, Washington, United States
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A K Peters, Limited, 2004. Hardcover. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Artificial Intelligence for Computer Games: An Introduction
Stock Photo: Cover May Be Different

Artificial Intelligence for Computer Games: An Introduction

by Funge, John David

  • Used
  • good
  • Hardcover
Condition
Used - Good
Binding
Hardcover
ISBN 10 / ISBN 13
9781568812083 / 1568812086
Quantity Available
1
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Newport Coast, California, United States
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hardcover. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Artificial Intelligence for Computer Games
Stock Photo: Cover May Be Different

Artificial Intelligence for Computer Games

by John David Funge

  • Used
  • Hardcover
Condition
Used
Binding
Hardcover
ISBN 10 / ISBN 13
9781568812083 / 1568812086
Quantity Available
1
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Woodside, New York, United States
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A.K. Peters, Limited , pp. x + 146 . Hardback. Used.
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Artificial Intelligence for Computer Games: An Introduction

Artificial Intelligence for Computer Games: An Introduction

by John David Funge

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  • Hardcover
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New
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Hardcover
ISBN 10 / ISBN 13
9781568812083 / 1568812086
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Hardback. New. Providing an introduction to the use of artificial intelligence (A.I.) in computer games, this text focuses on the techniques and strategies used to deliver effective A.I. engines for gaming applications.
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Artificial Intelligence For Computer Games: An Introduction
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Artificial Intelligence For Computer Games: An Introduction

by David Funge John

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  • Hardcover
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Hardcover
ISBN 10 / ISBN 13
9781568812083 / 1568812086
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United Kingdom: CRC Press, 2014. Hardbound. Brand New. Book Condition:- Brand New. Secured Packaging. Fast DeliveryBookseller Inventory # 9781568812083
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Artificial Intelligence for Computer Games: An Introduction
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Artificial Intelligence for Computer Games: An Introduction

by Funge , John David (Author)

  • New
  • Hardcover
Condition
New
Binding
Hardcover
ISBN 10 / ISBN 13
9781568812083 / 1568812086
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Exeter, Devon, United Kingdom
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A K Peters Ltd, 2004. Hardcover. New. illustrated edition. 160 pages. 9.75x6.25x0.75 inches.
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CA$129.67
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Artificial Intelligence for Computer Games: An Introduction
Stock Photo: Cover May Be Different

Artificial Intelligence for Computer Games: An Introduction

by Funge, John David

  • New
  • Hardcover
Condition
New
Binding
Hardcover
ISBN 10 / ISBN 13
9781568812083 / 1568812086
Quantity Available
1
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San Diego, California, United States
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A K Peters/CRC Press. Hardcover. New. New. In shrink wrap. Looks like an interesting title!
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